

New this year is "Pavilions," which will better organize event sessions, labs and activities around a given topic. Plus, there will be more than 200 sessions and labs, as well as special activities and events. The schedule also includes the Apple Design Awards on June 10 at 2 PM PDT. The keynote address will air June 7 at 10 AM PDT, followed by the Platform State of the Union at 2 PM PDT. Weekly News Platforms: AppleĪpple released its agenda for WWDC 2021, which will still be virtual.
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Though the trial has adjourned, a decision will still be months out, so don't worry about prepping your in-app credit card forms and PayPal buttons yet.

Epic wants the definition of a monopoly here narrowed to the market for apps on Apple devices, and that may not work.
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But does it? There are other places to buy apps (Google's Android devices, e.g.) and games, like console platforms. And that means Apple has to actually have a monopoly in the first place. Still, for the judge to rule for Epic, she would have to find that Apple leveraged its market power as a monopoly. That includes apps where Apple doesn't take a cut of IAPs. The judge pointed out both Epic's plain-as-day ulterior motives (hint: $$$$), but also the extent to which mobile games - games that make up the lion's share of App Store revenue - seem to be subsidizing the platform for others. Epic, meanwhile, argued that its metaverse is more than just a game, it's a social place to hang out.

Epic believes Apple has a monopoly over distribution to the iPhone, but Apple argued there were plenty of other places for a company like Epic to sell its games - including those that Epic pays a cut to without complaint, like Microsoft and Sony. (Tim Cook taking the stand only to claim ignorance of certain key aspects of the App Store business didn't help matters, either.)Īt its core, the case is about whether or not Apple is a monopoly and could set the tone for later lawsuits and government regulation. Image credit: Andrew Harrer/Bloomberg via Getty ImagesĪs the Apple-Epic App Store antitrust trial adjourns, the judge seemed leaning more to Epic's point of view on specific matters, including the 30% cut Apple takes and its decision to ban companies from telling their customers where they could get a better deal on an in-app purchase. That means the app either become an additive experience to be used alongside your existing preferred social app, or one that's risking a bet on a future where people are actually less self-involved. Posting pictures to other profiles doesn't fulfill that desire. In the end, it also overlooks why people use social media today: self-expression. But the viral app favors giving up some user privacy protections for network effects, which could potentially be harmful. Your Poparazzi profile can only be added to by your friends, which makes the app feel more authentic as it captures casual, unpolished moments, not those you've rehearsed and filtered to perfection. The app turns the "tag your friends in photos" feature from Instagram into a standalone, excellently marketed and growth-hacked app experience. Recently launched anti-selfie app Poparazzi sees itself as a referendum on the Instagram age of performative and self-obsessed social media. Meanwhile, a new app with its own point of view has made it to the top. While it's one thing to not want to piss off a large number of users, turning every toggle and setting into a user choice is just another way at shrugging off responsibility while claiming that something has been done. You can see this in other areas of the business as well, like how it wanted to downplay its responsibility with regard to the misinformation it recirculated by leaving it to fact-checkers to handle, or how it offloaded hard decisions about takedowns to an advisory board. The decision, however, indicates not one of user empowerment, but rather one representative of a company that's so large (and intent on remaining the largest), it declines to have its own point of view on controversial matters for fear of causing a mass exit. Via new settings, users can choose to disable Like counts on the posts they make and those that appear when they browse the social apps' feeds. The company decided to split the difference and put the decision in its users' hands. When the company tested how people felt about Like counts, it got pushback from both sides - some wanted to see this information and others felt it was leading to a negative, competitive experience. The project, which puts the decision about Likes in the hands of the company’s global user base, had been in development for years, but was deprioritized due to the COVID-19 pandemic and the response work required on Facebook’s part. Facebook this week will begin to publicly roll out the option to hide Likes on posts across both Facebook and Instagram, following earlier tests beginning in 2019.
